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3D VFX
Creative Concoction
In this project the goal was to create a photo-real 3d asset and seamlessly integrate it into a photographic image using Maya and Photoshop. To be able to do this I attended a series of lectures to learn new modelling methods used in high polygon modelling. I also learnt new ways of doing UV maps for assets, rendering different passes and compositing in Photoshop.
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